Author Topic: 7th Sea Second Edition  (Read 5000 times)

jfan999

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7th Sea Second Edition
« on: September 06, 2016, 07:11:39 PM »
Now that the second edition of 7th Sea is out I was wondering what everyone thought of the changes to the system and setting.

Nayt

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Re: 7th Sea Second Edition
« Reply #1 on: September 06, 2016, 08:26:13 PM »
I GOT A REPLY IN BEFORE YOU COULD. HAH.
. o O (I think I must agree with Sliss. The "Fat Chance" would have been a perfect name for our ship.)

Sabwones

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Re: 7th Sea Second Edition
« Reply #2 on: September 06, 2016, 08:26:36 PM »
SHUT UP NAYT
Oi.

CanaryBlue

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Re: 7th Sea Second Edition
« Reply #3 on: September 06, 2016, 08:26:45 PM »
I'm excited for new nations but I kinda miss the old language mechanics.

Nayt

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Re: 7th Sea Second Edition
« Reply #4 on: September 06, 2016, 08:27:14 PM »
SHUT UP NAYT

YOU FIRST YOU LIMEY BASTARD


okay i'm done now. carry on with the actual topic.
. o O (I think I must agree with Sliss. The "Fat Chance" would have been a perfect name for our ship.)

Sabwones

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Re: 7th Sea Second Edition
« Reply #5 on: September 06, 2016, 08:27:46 PM »
SHUT UP NAYT

YOU FIRST YOU LIMEY BASTARD
I WILL GIVE YOU A TASTE OF THE BACK OF MY HAND, LADDIE
Oi.

eliasswift

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Re: 7th Sea Second Edition
« Reply #6 on: September 06, 2016, 08:33:49 PM »
Let me put my opinion in an anecdote.

In order to test out the new mechanics, I made a character. After making the character, I was very happy, and was excited for any game of second edition I would encounter.

I tried making the character in the first edition of 7th sea and felt underpowered and was not wanting to play the character.

Other than that, the one concern I have about the mechanics is this: With a particularly crappy roll, you literally could lose the ability to even act at all. In a dramatic scene (which, seems like a weird thing to do a long term roll for) you could hypothetically not get any raises and therefore literally not be able to do anything of significance. So that's the one issue I have.

Also, eat a parcel of penises Nayt.

Nayt

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Re: 7th Sea Second Edition
« Reply #7 on: September 06, 2016, 08:48:53 PM »
Also, eat a parcel of penises Nayt.

I deserved that.
. o O (I think I must agree with Sliss. The "Fat Chance" would have been a perfect name for our ship.)

jfan999

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Re: 7th Sea Second Edition
« Reply #8 on: September 12, 2016, 06:05:25 PM »
Does anyone have any opinions on the changes in he setting materials. I'm not the most well versed in the setting of the game but I definitely noticed a big change in the Vesten lore.

Syn

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Re: 7th Sea Second Edition
« Reply #9 on: September 13, 2016, 05:57:40 PM »
I think it works nicely. The civil war (and I'm opening myself up here for some very legitimate criticism here, given the 7th sea eps that have been going up) was interesting, but very difficult to GM. Plus, I think it's better for animosity between the vendel and vesten to be a character choice rather than a default cultural identity. Beyond that, I'm all about the adding of a new nation in the form of the Sarmatian Commonwealth, and I dig that they've made being a glamour mage have a great deal more flavor significance than just being some random englishman who acts like a folk hero.

jfan999

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Re: 7th Sea Second Edition
« Reply #10 on: September 13, 2016, 06:13:28 PM »
I also really like the Commonwealth I think its a really interesting way to add a democracy to the setting. I thought it was interesting that Eisen has magic now, but Castille doesn't.

Syn

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Re: 7th Sea Second Edition
« Reply #11 on: September 14, 2016, 10:56:49 AM »
It's interesting, yeah, but kind of makes sense. Eisen switched away from the Dracheneisen character hook and into full Vanhelsing.exe, and got a new trickbag with it. Meanwhile, in 1st ed, Castillian magic was, in flavor, almost extinct due to the Rilasciare and its restriction to royal blood. Which of course, due to the Benevolent Drow principle, meant every other party had a Castillian sorcerer, but still in flavor it makes sense.

Nayt

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Re: 7th Sea Second Edition
« Reply #12 on: September 14, 2016, 04:20:33 PM »
. . . Vanhelsing.exe . . . trickbag . . . the Benevolent Drow principle . . .

I learned today that James is the mayor of Tropeton.
. o O (I think I must agree with Sliss. The "Fat Chance" would have been a perfect name for our ship.)

Syn

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Re: 7th Sea Second Edition
« Reply #13 on: September 14, 2016, 07:59:19 PM »
Okay I get the first and third ones, but what's the problem with trickbag?

Nayt

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Re: 7th Sea Second Edition
« Reply #14 on: September 15, 2016, 06:55:51 AM »
I don't know, it was something I'd only heard once or twice before. Given the context, I could only assume it was a trope.
. o O (I think I must agree with Sliss. The "Fat Chance" would have been a perfect name for our ship.)