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Character Bank 2.0

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Sabwones:
New thread for the new forum, here's the link for the old Sordid Dystopia thread should people want to migrate character info from there to here.

Also, minor, somewhat stupid idea, but maybe we could set some write-a-character challenges for events/systems/holidays for people to go nuts with.

Anyway, let's rock.

MaOCT

Milo Cooper & Camera Obscura

Spoiler: showName: Milo Cooper
Age: 14
Appearance: Short and slight with very short-cut brown hair - missing his left leg just below the knee, which he supports with a crutch. Frequently wears a drab green oilskin coat, pockets stuffed with various pens, books and other junk.
Personality: A little quiet and stilted, still getting used to his missing limb, but puts on a brave face for his Nan. Often ends up just listening in on other people's conversations, not in a creepy way, just because people are interesting. Listening to their problems makes him forget his own.
Favourite Things: Graphic Novels (not comic books, yes, there's a difference), Photography (still getting the hang of that, but it's fun), Weird History (people were fuckin' crazy back then).
Darkest Secret: Milo lost his leg after the derelict building he was exploring collapsed with him inside. That much is true. The stuff with the ghosts and the weird-ass camera he fought them off with? Better not worry Nana Coop with all that...
Relationships: Journalistic Integrity x2, Nana Coop x2, The Truth x1, Rehab x1, Camera Obscura x 1 (Bond)

Feet: 1
Tactical Falling Over/Dodge: 1 P.E.: 0 Kicking: 0
Guts: 4
Courage: 3 Wind: 0 Wrestling: 0
Hands: 3
Photojournalism: 1 Shop: 1 Punching: 0 Blocking: 0
Brains: 4
Notice: 2 Out-think: 2 Remember: 2
Face: 3
Charm: 2 Connive: 1 Putdown: 0

Monster/Device: The Camera Obscura

Appearance: A ratty old pale blue Polaroid Instant Camera, dented and scratched and partially scorched, it looks like it went through a world of trouble and back again. The viewfinder and lens always seem to shimmer slightly, as if they weren't glass, but living eyes. People with sufficient insight, or those who use the device for long enough, begin to see many of its features as strangely organic in composition, as if it were something made out of parts of something else. Something alive.
Personality: Curious, patient, calculating, learning. It's waiting for something, although it may not know what itself.
Favorite Things: Strong emotions (positive or negative), drama, beauty, secrets. It craves insight and knowledge, but has an appreciation for the beauty of a moment in time, and how people may fight to preserve it. Also appreciates a good natural vista or two.
Trivia: The Camera Obscura is very, very old, and yet at the same time, very young. It's a piece of something vast and ancient, harnessed by some dickweed sorcerer back in times of yore, but in doing so it gained independence from the rest of it. Although it still has the potential of a great, unthinkable cosmic horror, it's been spending the decades viewing the world through a lens, observing people in all stages of life and emotion. It's curious, maybe even a little sympathetic to the weird pink things people insist on pointing it at, but mostly interested in this world and why everything seems hell-bent on obliterating it.

1-2: Flashbulb "Photobomb!" (D/U: Wicked Fast x2, Awesome x2)=6d
3-4: Film "1,000 Words" (U: Awesome x2, Sharing x1)=7d
5-6: Hand Grip "Get A Grip" (A/D: Gnarly x1, Tough x2, Sharing x1)=5d
7-8: Viewfinder "Gotcha" (U: Wicked Fast x2, Awesome x1)=7d
9-10: Shutter & Lens "My Little Eye" (A/U: Wicked Fast x1, Sharing x1)=7d

Stats Expanded
"Photobomb!"
Being, y'know, an inanimate hunk of junk, the Camera Obscura had to work out some ways of defending itself, and what better way than using what it's already got? One quick thumb on the 'Ultra-Flash' setting and the camera's flashbulb goes off like a flashbang grenade (Defense), disorienting and blinding anyone stupid enough to be nearby when it goes off. The button's a little tricky, though - sometimes it just goes off all by itself, often at a convenient moment (Useful).
"1,000 Words"
The Camera Obscura was designed to one thing, which when you hear it, makes you think "what the hell do the regular ones do?". It takes pictures of what's there, what's really there. The pictures range in quality and practicality from deciphering languages into something the owner can understand, or giving insight into the emotions, secrets or influences behind whatever or whoever is being photographed (Useful), but the more emotionally powerful or charged the scene, the less reliable the pictures become. Or, maybe more accurately, they just begin to reflect things waaaaaay more accurately. Just not in a way a photograph can handle.
"Get A Grip"
You know how it is. Kids are jerks. Sooner or later, someone's going to try and nab that camera you've been playing with. Big mistake. The leather grip fits just right, especially when the user feels threatened, effectively becoming an extension of their arm that can absorb incoming harm (Defense), or dish it out like a thick, leathery knuckleduster (Attack).
"Gotcha"
It can be tricky, getting that perfect shot, finding that elusive subject, capturing that elusive moment in time. Weird how whenever you have a goal in mind, the viewfinder has an uncanny ability to draw the eye to wherever it needs to be just in the nick of time (Useful).
"My Little Eye"
Ever get the feeling that you're staring down the barrel of a gun when someone's taking your picture? If so, either A) You're paranoid and should probably get out more, or B) You really are staring down the barrel of a weapon - one that can snip off little shreds of your life-force with the click of a shutter (Attack). What's more, whatever it takes, it remembers, tracking the source like a bloodhound with its very own scented rag (Useful).

Eli Patchworth & The Organ Grinder

Spoiler: showKid's Name: Elizabeth 'Eli' Patchworth

Age: 15

Appearance: A bit bigger and rounder than kids her age would typically be, since moving to town from the countryside, Eli's felt increasingly less comfortable wearing anything less than big jumpers and long jeans to hide her shape as much as she possibly can. COME ON, LOVE, A BIG ARSE NEVER HURT ANYONE. APART FROM THAT ONE TIME IN ISTANBUL, AND THAT WAS A MIDGET, SO THAT HARDLY COUNTS.

Personality: Big, brash, often very dogged in her opinions, Eli has a hard time making friends, since most of the other girls she's seen look thin and pretty and totally know it PRESUMABLY THE ONLY THING THEY KNOW, LOVE, RIGHT?, and how the hell is she supposed to compete with that when you're born with shoulders like a forklift? SUPLEXES. ALL OF THEM. After living a quietly happy life in the isolated countryside, city life has brought a ton if sudden insecurities crashing down on her life. It fucking SUCKS.

Favourite Things: The great outdoors, eating food & cooking it, being right, not feeling like trash.

Darkest Secret: Eli didn't exactly find Mr G. The whole thing with that was clouded with fear and anger and blood - Mr G seemed to be grateful that she...I guess 'rescued' him is gonna have to do. All Eli knows is that she killed more than one person in order to do it, and she honestly didn't feel a damn thing while doing it. That's probably not good. Something about a carnival in the woods. Games. The kind you don't want to lose.

Relationships: Wanda (Mother) x2 I COULD BE A BETTER MOTHER THAN THAT BOSSY TROLLOP., Good Ol' Home Cooking x1, The Hunt x2, Mr G 'The Organ Grinder' x1 (Bond) ONLY ONE? IS THAT ALL I GET? YOU UNGRATEFUL GIT.

Feet: 3
Dodge: 1 P.E.: 1 Kicking: 0
Guts: 3
Courage: 2 Wind: 1 Wrestling: 0
Hands: 4
Marksmanship: 2 Shop: 2 Punching: 1 Blocking: 0
Brains: 3
Notice: 2 Out-think: 2 Remember: 0
Face: 2
Charm: 0 Connive: 0 Putdown: 1

Monster: The Organ Grinder (a.k.a. Mr G)

Appearance: Urbane, eloquent, aloof - Mr G is absolutely none of these things. HOW BLOODY DARE YOU, I- OH. RIGHT. Frequently seen with a drink, smoke or both on the go, The Organ Grinder is a monument to fallen fame, wearing threadbare ringmaster clothes, his tophat battered and broken. Although not immediately monstrous in appearance, on closer inspection his bloodshot eyes are actually completely blood red, and by that point, you've probably noticed the long, gangly limbs that reach much farther than a normal person's should, and if you're that close, you better hope he's in a good mood, otherwise you're lunch.

Hiding: Mr G is not a complicated kind of guy. If he needs to go away, he simply grabs on the brim of his top hat and yanks it down to his feet. He would appreciate it is Eli would wear it around with her, but she doesn't like the idea of him sitting on her head. In a pinch, his fingers sprouts from inside the hat, allowing him to scuttle around like a crab.

Personality: Pretty much flip-flops between grouchy hangover and psychotic maniac depending on the situation. Should there be an opportunity to raise a little hell, terrify some idiot mortals, or heaven forbid, someone takes a shot at Eli, he's a cackling murder machine of pithy asides and limb removal (often his own). When the situation is otherwise more peaceful, he returns to his more genuine state of a put-upon uncle looking after a cute, yet mildly annoying niece. He cares for Eli, and he does abide by her rules of not murdering absolutely everyone, but this girl really needs to get over some personal problems. FUCK MY LUCK IF I'M THE ONE WHO'S GOT TO GIVE HER LIFE ADVICE. MY GOD.

Favorite Things: WELL, I ENJOY LONG WALKS IN THE WOODS, A NICE SINGLE MALT AND A CIGAR, IF YOU'RE BUYING. OH, AND TWISTING OFF HEADS. YES, IT TAKES LONGER THAN JUST RIPPING, BUT IT'S GOT THIS LOVELY TACTILE SENSATION THAT YOU JUST CAN'T REPLICATE. AH, THE GOOD 'OL DAYS.. Are you done? ALMOST. Well? BANANA DAIQUIRIS. AND FRESH MEAT. THERE. DONE. Thankyou.

Trivia: The Organ Grinder used to be a legendarily nightmarish type of boogeyman, the one who caught all the kids who ran away from home who wanted to join the circus - except they joined his troupe of lost souls instead. AH, THE GOLDEN AGE BEFORE ALL THOSE PESKY CHILD LABOR LAWS. GOOD TIMES. His power, while subtle, was absolute within his domain, and his circus would travel the world, putting on fabulous shows of danger and splendor, totally unrelated to all those disappearances that kept happening at around the same time. Nothing to do with that officer, don#t know what you're on about. It was only when a very unusual boy walked into the Organ Grinder's trap that the tables turned - when Mr G encountered a will that was greater and more terrible than his own. ...CAN WE MOVE ON? PLEASE? Fine. Don't look at me like that. You can't do 'cute'. It looks like a dead puppy's head.

1: Dancing Shoes (D/U: Wicked Fast x1, Sweet x1)=2d
2-3: MY BIG BLOODY ORGAN. LADIES, CONTAIN YOURSELVES. (A/U: Gnarly x3, Awesome x2)=4d
4-6: Buckets O' Guts (D/U: Immunity: Disembowelment, Tough x3, Sharing x1)=9d
7-8: Light Fingers (A/U: Wicked Fast x2, Awesome x1, Sweet x1)=5d
9: Leering Gob (U/U: Awesome x1)=3d
10: Born Entertainer (U: Sweet x1, Sharing x1)=3d

Stats Expanded
Dancing Shoes
Keeping a circus troupe of damned souls is a busy job, and Mr G is fast enough to keep up the pace when the situation demands it, whether that involved dodging the odd thrown bottle, brick or bullet (Defense), or wowing the crowd with footwork that would make Fred Astaire hang up his spats, go off somewhere quiet and shoot himself (Useful). WOW. THAT GOT DARK. Sorry.
THE MAN. THE MYTH. THE ORGAN.
Oh God. Okay. So he's called The Organ Grinder for a reason, and NO IT'S NOT BECAUSE OF HIS PENIS. Goddamn. His first and often only tool of choice for problem solving his is Organ, a hand-cranked cross between a music box, meat mincer and blunderbuss. Loaded by, well, packing it full of meat, more often than not the bodies of whoever might have annoyed him lately, the Organ has an almost limitless capacity, having at one point contained twenty men, several dogs and a cow without gaining any additional weight (Useful), before regurgitating them back out through the mincer as a barrage of ballistic blood, bone and viscera (Attack).
Buckets 'O Guts
Hey, nobody's perfect. Sometimes you get in the way of the knife thrower, or piss off the lion tamer and all of a sudden there's big hole where your abdomen used to be. Thankfully, Mr G has guts to spare, and often does, hamming up any opportunity to gush forth torrents of his own blood, guts and colorful language should he come to harm, while deftly disguising the fact that he's not actually hurt at all (Defense), or in a pinch, use his capacious guts to swallow and regurgitate anything that needs to be moved around incognito (Useful). It's not pretty, and the swallowed party does have the option of chestburstering their way back out if they really want to try, but it's harmless. Just very, very traumatizing. STOP BEING SO DRAMATIC. PARTIAL DIGESTION BUILDS CHARACTER - EVERYONE KNOWS THAT.
Light Fingers
When you're part of the show, you've got be versatile, you've got to be good enough with your hands that you can dazzle your audience with nothing but a coin or deck of cards (Useful) or, if they're getting a bit rowdy, pluck their eye out (Attack) and swallow it like a quail egg. That'll teach them not to heckle.
Leering Gob
Never one to grasp the concept of 'indoor voice' when shouting is so much more amusing, Mr G can employ his booming great voice to draw all eyes to him, (Useful) or single out a particular victim for a hellish series of curses, insults and rebukes that leave most simple mortals in tears (Useful). AND YET, NOT A SINGLE 'YOUR MOTHER' JOKE. I HAVE STANDARDS, AFTER ALL.
Born Entertainer
It might be easy to forget, but for all his murderous and demented antics, The Organ Grinder is first and foremost a showman of the highest caliber, even if recent events have had him out of practice for quite a while. Still, he knows how to capitalize on a situation to get feet stomping, hands clapping and voices raised in joyful song. When The Organ Grinder plays his tune, the dancefloor is the only place to be (Useful). AS A GREAT MAN ONCE SAID, LEAVE 'EM WITH A SONG. GOODNIGHT, EVERYBODY!

Capman:
Made an archival doc of the original Character Bank: https://docs.google.com/document/d/127soWuEQ5vlyjvTHqA6Cj1SngavfztxoPScDJN0jW4U/edit?usp=sharing

cornbreab:
bless u Mr. Campen

Nayt:
I'll bite. There's a character idea I've been tossing around for awhile that I've yet to stat out.

MaOCT

Eustace E. Erhardt

Spoiler: showName: Eustace Ebenezer Erhardt, although most people call him "Fluke" as an in-joke.
Age: 15
Appearance: Tall and handsome for his age, clean cut, strong-jawed, with short brown hair and baby blue eyes. He's dreamy in a way that would be unnerving if folk weren't so intrinsically drawn to him.
Personality: Affable, sociable, the kind of guy that has an honorary membership in every clique, can be seen somewhere in the background at every party, but isn't known for being especially delinquent. Most call him Fluke because of his penchant at winning games--at winning everything--and the early days when he'd keep calling it a fluke victory.
Favourite Things: High stakes gambling, challenges, and group activities.
Darkest Secret: Because Eustace doesn't have acne, another kid has acne on top of his acne. When Eustace grows facial hair, he grows a masterpiece beard while no one else around him can grow a hair. When Eustace plays pool, he wipes the table, but no one else can make a single shot. When Eustace gambles, everyone plays high, but only Eustace wins. Deep down inside, he knows and exploits this ability.
Relationships: high stakes (2), the one that got away (1), the pursuit of failure (1)
Weird Relationships: Lady Luck (2)

Feet: 3
Dodge: 2 P.E.: 1 Kicking: 0
Guts: 3
Courage: 2 Wind: 1 Wrestling: 0
Hands: 3
Shop: 2 Punching: 1 Blocking: 0
Brains: 3
Notice: 1 Out-think: 2 Remember: 0
Face: 3
Charm: 1 Connive: 2 Putdown: 0 Thief of Luck: 5

Weird Power: Thief of Luck
Attacks: steal dice from another person in the scene; these dice are temporarily added to Eustace's corresponding stat, and go away either after use or after the scene ends
Useful: the scene proceeds in Eustace's favor, but another character in the scene suffers a tragedy of equal value1
Extras: Wicked Fast x3


1. Examples: if this is used to win money at cards, someone else at the table loses big; if he asking a girl to go steady with him, another person nearby is dumped; if he's surviving a lethal accident, another person in the accident dies.

Aabcehmu:
At the suggestion of cornbreab, I am posting a link to a google doc where I've made a basic write-up for a MaOCT freakish child, John Does.

e-

Link fixed

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