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Messages - Juju-Monster-Man

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16
Community Actual Play / Re: Miss Nare's - The Patreon Edition
« on: December 09, 2016, 12:24:45 PM »
I continue to be a scrub lord. Maybe when I'm not about to die in a snow-pocalpse I can get this down.

17
Tabletops and You / Re: A Candypunk Earth?
« on: December 02, 2016, 03:46:41 AM »
It's like both super early and incredibly later so bare with the wierd ones.

Hershey Kissinger (based off Henry Kissinger) - Controversial Political Scientist and Diplomat

Twizzler - Film about the dangers and excitement of chasing wild Twizzlers in the MidWest of Unites Tastes

PopRock-ets -Space travel is only possible by the use of PopRocks and a secret liquid accelerant

The Pull-and-Peel - An extreme form of torture where you strip the layers from your confectionary victims one piece at a time.


18
Community Actual Play / Re: Miss Nare's - The Patreon Edition
« on: October 17, 2016, 03:47:22 PM »
I must apologize for the slow posting on this. I have run into a spot of trouble on my end. Between Jobs, Sickness, and Bedbugs I haven't gotten nearly as far as I wanted to in posting these games. I will try to rectify that in by the end of the month. Until then, are there any questions or requests from the forum goers about the games? Do you want character sheets?

Again apologies I will work harder to get these out.

19
Show Discussion / Re: Forum Frieda's Re-listen
« on: October 01, 2016, 01:13:09 AM »
Arby's acknowledges you existence on so you can realize how alone and empty life truly is.

https://twitter.com/nihilist_arbys?lang=en


20
Community Actual Play / Miss Nare's - The Patreon Edition
« on: September 23, 2016, 06:31:57 PM »
Get ready people. Miss Nare's as run by for the Patreon crew is coming to the community site.

I will post character sheets and side of the side games/RPs as they fit chronologically in the campaign.

Of note, if you have listened to the Summer Camp games before, this one is a bit different. Specifically, refer to the scale below:

Gravity Falls (Season 1)                         Goosebumps               Gravity Falls (Finale)                                          Call of Cthulhu for Kids
          <-|---------------------------(1)------|-------------------------|-----(2)---------------------------------------------|->

The first campaign (1) , (still on the community AP site BTW), is a bit more silly and laid back with minor spoops. It was created directly from a request to make a GF style game by the Mumble Crew. 
The second campaign (2) is a bit more horrific and has higher stakes than the first one. This is merely an expansion of the original content to explore a question I set at the heart of the campaign (and great Boyle setting). 

So yea, enjoy. And look out.

21
General Discussion / Re: Anyone else like Wheel of Time??
« on: September 18, 2016, 11:06:11 PM »
I read 8(?) books into the series, then put it down because Jordan died. I've kept mostly abreast of the story but haven't actually read them.

Wolfbrothers for life!

22
General Discussion / Re: It's An Old Fashioned [STAND]-Off
« on: September 14, 2016, 08:42:53 PM »
On a much less serious note; my favorite Fan-Stand Ever:

[Kidz Bop]
Appearance: Ditto from Pokemon
Power: Copies the abilities of another stand, only shittier. For example, "High-Five City" would become "Low-Five Slum" and the target of the ability could do anything that isn't the motion being held by Kidz Bop's User.

Weakness: I CANT DO ANYTHING GOOD!

Destructive Power: E
Speed: E
Range: E
Durability: E
Precision: E
Developmental Potential: E

23
General Discussion / Re: It's An Old Fashioned [STAND]-Off
« on: September 14, 2016, 08:34:27 PM »
I actually just did this a few weeks ago; *sigh* time to fanboy. A pre-emptive apology to everyone.

[Welcome to the Black Parade] (My Chemical Romance)
Appearance: Vaguely humanoid, skeletal figure with a deep black shadow covering its body. On its head is a hat which shifts decorative ornaments; in its hand is a walking cane formed from a spine.

Power: (As per the random generator) Descendent Evocation. The user is able to contact the minds of those who have yet to be born, especially their descendants and future lives. Communication with future lives and descendants is possible, as well as being able to gain memories, knowledge, skills, traits and other things whenever this power is being used. The user may be able to contact living relatives or friends.

The power of Black Parade develops similarly to Reverb or Tusk from Jojo's Part 4 and Part 7 respectively. As the stand grows more powerful its abilities evolve. Verse 1 (Solo) gives Descendent Evocation to the user. Verse 2 (Chorus) gives Descendent Evocation to individuals of the users choice (including themselves). Verse 3 (Finale) expands BP's power to physically manifest Descendents; future descendants are shadowy figures, living relatives are instantly transported to BP's location. Verse 4 (Encore) at this point BP completes the loop that time, the past is just the far future and the far future is merely a glimpse into the past. Encore allows BP to utilize both Ancestor and Descendent Evocation. The penultimate ability of which is to remove an individual from their descendants permanently removing them, and all recurring instance of them, from existence.

Weakness: Well, you have to have to have a descendent of some sort. Also, the physical stand is boarder line useless in a fight. It can take a punch, but it doesn't have any real destructive force.

Destructive Power: E
Speed: C
Range: B
Durability: A
Precision: C
Developmental Potential: A

So 2 notes:
1) To prove how fucking bad my love of MCR is, The Black Parade came on my Pandora while I was typing this post.
2) I might have BINGED read all of Jojo's Bizarre Adventure Parts 1 through the current release of Part 8 over the last 2 weeks. I might have been trying my hand at creating something that would fit within Jojo's narrative framework.

24
Tabletops and You / Re: A superhero game with a mystical setting?
« on: September 07, 2016, 10:38:24 PM »
So I'm going to have to ask you to explain a bit more what you want to accomplish with your game. Because, while yes, there are "Superhero in Lovecraft-land" games and systems they kind of fundamentally fly in the face of the inherent themes of Lovecraft and the Comic Horror Genre.

With that being said, Yes look to Hellboy. The "Superhero Team" aspect can be read into it, but mostly the entire team is treated like the abominations and harbingers of the Apocalypse they are (Looking at you Abe, Elizabeth, Hellboy, Captain Zombie, Golem-man...). Also Johnny the Homicidal Maniac could technically fall into this idea if you want to interpret it that way. The Repairman Jack series of book is a more SUPER mundane version of this trope.

Either way, a few systems you could look into is: WT Cerebus Club (its is more Victorian than WT and is a bit more suited to the CH feels), Fear Itself (and other systems) have psychic powers and you could add "bonus points" for super powers.

I would highly suggest if you want to have a "Good Side", so your players aren't working to destroy the world for random ass dark gobs, make it so that the good side is just neutral (or a "judge" of sort). Think Eternal Darkness' Mantorok, or the Green Lady in F. Paul Wilson's books (maybe even the "Collector" depending on viewpoint). This would allow you to throw the kitchen sink in for evil plots for random entities but always have a reason to combat them.

Another big question you need to answer is "Why Superheros and not just Heros?" Like what your describing is a "hero," (someone that stands against the bad and can sometimes win), but not a superhero (known to the public, adored by everyone, SUPER OBVIOUS TO EVERYONE, etc.). If you want a Superhero game you need flash and public knowledge; in essence it would be Tiger and Bunny meets Call of Cthuhlu. Everyone is trying to be the most visible to stop the biggest bads to be the biggest heroes. A lower stakes "hero" (like what Delta Green or Dark Heresy) would be much more dirtier and more nebulous game better for the themes of Lovecraft.

25
General Discussion / Re: Gencon 2016 Discussion
« on: August 06, 2016, 06:23:18 PM »
Apologies all for not being able to make the Con. I ended up having to spend a bit too much in my travels and couldn't make it this year. Next year maybe. 

26
Show Discussion / Re: Drunken Quotes thread
« on: June 30, 2016, 01:22:41 AM »
There is a cycle and rhythm to life. Then there is Luffy who sits above it all, in his chair of laughter and puns. From time to time he descends from this throne to bring recitation of the musings that he most fondly recollects.


27
Tabletops and You / Re: S.C.A.B. Base Raiders game
« on: June 25, 2016, 11:37:38 PM »
I don't know what has been discussed about playing/recording but let me throw in my 2 cents. If you want to record the session there are a few methods available.

If you want to record you can use G-Hangouts, OBS, or a Mumble if you can find a server. Another possible way to record is to just use skype but have everyone record their own audio in Audacity and send it to an Editor (I can do it for some dosh money if you need someone). If you not going to record any one of your suggestions on top of the usual suspects will work just fine.

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