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Messages - luffy316

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556
Show Discussion / Re: Drunken Quotes thread
« on: October 01, 2016, 10:54:36 PM »
James: "Please deactivate Sass Function."
Sam: "No."
James: "What did I just say!?"

557
Show Discussion / Re: Drunken Quotes thread
« on: September 28, 2016, 06:53:00 PM »
James: "We're talking about Gambit, Charlie."
Charlie: "What?! Who the fuck has a problem with Gambit?! There's always more gators in the bayou!"

558
General Discussion / Re: Animorphs
« on: September 28, 2016, 12:06:16 AM »
that was the bit where the kid went to rat jail, right?

559
Show Discussion / Re: Drunken Quotes thread
« on: September 27, 2016, 07:22:36 PM »
Matt: "We all hail from the meat dimension, and it is from the meat dimension to which we shall return."
Kevin: "Arbys."

560
Show Discussion / Re: Drunken Quotes thread
« on: September 24, 2016, 08:17:58 AM »
Charlie: "This episode's summary casually mentions 'in this episode, the Planeteers are tortured.' Which I guess is referring to the scene with the forced eating, where they get fucking deviantarted by the rat man."

561
Show Discussion / Re: Drunken Quotes thread
« on: September 23, 2016, 08:02:09 PM »
Slugger: "If there were anyway for me to take out a helicopter with a motorcycle, I would."
Josh: "Are there any sick ramps around?"
Matt: "There's nothing sick enough to do that."
James: "It would have to be the sickest of ramps..."

Charlie: "What's his name... the peas guy... Orson Wells!"
Matt, breaking into laughter: "I know what you mean by 'the peas guy!"

563
Show Discussion / Re: Drunken Quotes thread
« on: September 22, 2016, 09:35:12 PM »
Kevin: "I can't spend Refresh until an extended break, right?"
Matt: "No, it's an abstract concept."
Axe: "It's basically representing you carbing up for the day."
James: "It's like Fallout!"
Kevin: "It's just Dead Rising."
Josh: "It specifically says in the rules to avoid that..."
Axe: "Is that an entire birthday cake!?"
Kevin: "Don't judge me!"

James: "You just hear in the distance 'Juuuke left!"
Kevin: "Success."
Josh: "Crit... success."
Kevin: "I thought you were going to say 'crit fail.' Bang! AGH!"
James: "I told you to juke left!"

564
Show Discussion / Re: Drunken Quotes thread
« on: September 22, 2016, 08:00:57 AM »
Kevin: "I cooked my dice, but I keep getting 2's and 3's."
James: "Good ol' spider eyes!"

565
Forum Roleplaying / Disney Villains United
« on: September 20, 2016, 08:14:57 PM »
well done some forum roleplaying before, just nothing that really needed a GM. But I've been itching to find a place to run this, so let's see what we can do. DVV is a

Short version: on an Earth where every Disney movie within that general fantasy era is canon, except that the villains have all won in some capacity. Jafar rules Agrabah, the Huns rule China, Gaston slew the Beast and roams the world hunting more magical game, and Europe is being pulled apart by any number of mad queens, sorcerers, fae and popes. It's been about a generation since these black-hearted rulers came into power, and among the good folks, beasts and other entities of the world, a few start to rise up to set things right again.

Details are here. Not my making, just a project some guys on 4chan put together and tested a few times.
https://docs.google.com/document/d/188sdY5frwIsmjxlTt1dUSnUrRY_jcRVsPv5Q_B3kN6I/edit#heading=h.42lplrur18gq


planning on a play by post, checking in every few days. A few basic things to note more than extra rules:

-I'm going to actively try to not make the world into "References: The Game." I didn't watch all the  tv shows, and I saw most of these movies once or twice. Please, do litter your abilities and origins with quotes and nods, but most common folks you'll meet are going to be random sorts. The major characters tend to mean trouble, our former protagonists are generally missing, hiding, or dead. Your party is the best chance for change now. It’s dark, but not hopeless. There’s good worth saving.

-All players don't need to be pure hearts or even necessarily heroic, but capable in their own right, willing to work with odd sorts (like the rest of the party) even if it means some bickering, and are willing to change the world for the better if it comes up. Conmen, knights, Christian crusaders, talking birds, fairies, farmers with something to prove, pirates, dinosaurs, wandering minstrels, half-llama mutants, Aztec warriors, amateur sorcerers, and minor demigods are all perfectly feasible characters with a half-assed excuse to be out and about. And with a world run by tyrants, there's always some good to be done, and, well... the grass is always greener, right?


-How did you come to be on the ship of William “Steamboat” Harper? Did you pay your way aboard or are you working it off? I have a basis of an idea where to start and take the story, but the party's origins and wishes will shape both immensely as needed.

Steamboat's a stout man getting on in years, with big mutton chops, graying brown hair, and a vague, traveled English accent. Any asking around gets some mixed results, but he's generally stingy to all but his friends, drinks like a fish, and he can get you just about any goods you'd imagine for the right price.
Any personal interactions find him a bit bumbling and slightly paranoid, but jolly, chatty, and wise about the world once he's comfortable.


-All players had a vision recently; a far too clear dream. A tall, blue-clad wizard, mulling over a pot in a poorly-lit room of stone. He speaks softly, leaving each dreamer to hear different words in different places. But he speaks of a terrible darkness that has overcome the world. Yen Sid can feel that the world has gone all wrong, and that someone has twisted it to be this way. The world needs a change, and you're the one to do it. Seek allies, rob the kings of their power at every turn, and do not speak the name of Chernabog. As soon as he says the name, the vision ends.


anybody onboard, feel free to whip up a character sheet or ask questions. figuring minimum of 2 and max of 6 players



566
Show Discussion / Re: Drunken Quotes thread
« on: September 20, 2016, 06:44:13 PM »
Matt: "I'd wanted to use Mech to run some stupid game where everyone played presidents from the past, time traveling to the future to help the future president Robama with a problem. Then something something presidential mech fights."

James: "I'm still annoyed that Rations has the tag 'Addictive."
Matt: "Well it basically is."
James: "It's not the same thing!"
Matt: "How do you know you haven't been lied to by Big Food?"
Kevin: "Well every so often you hear those stories about yogis going through great lengths of time without food."
James: "Did you ever hear that story from an actual yogi?"
Josh: "No, James. That's just a lie they TELL you so they can steal your pic-a-nic baskets."
Matt: "I was gonna say it!"
James: "May I bless this pic-a-nic basket?"
Kevin: "The way to resisting temptation is to never have. Walks away with the basket."
James: "Dammit! Every Tuesday that bear gets me!"
Kevin: "On the plus side, I think I'm going to reincarnate at a higher level... when I inevitably starve."

567
Show Discussion / Re: Drunken Quotes thread
« on: September 19, 2016, 06:45:27 PM »
James, as the Living Rune: "Her voice booms in your mind, 'Those who know best are before and below me."
*a siren sounds in the background
James: "And it sounds like that!!"


*after asking a question and getting an ear-bloodying response
Living Rune: "I do enjoy seeing people puzzle over my answers. It shows that they're thinking."
Valentine: ""If you know we are puzzling over your answer, why don't you just tell us?"
Charlie: "NO!!!"
*group laughs
Charlie: "WE HAD ONE RULE

568
Forum Roleplaying / Re: Character Bank 2.0
« on: September 15, 2016, 06:32:33 PM »
Jennifer Tennis (weird kid)
Age: 14
Fav Thing: the TRUE art of tennis
Appearance: skinny girl, tall with long limbs as she's finishing a growth spurt. most at home in a skirt and tee, to the point where she has to be forced to wear pants in winter.
Personality: competitive, but fun-loving. slightly stuck up for her elite status as the world's greatest junior tennis-player. Can be a little out of touch as a result of her traditional upbringing, but she's never full blown out of her time period.

Feet: 4. PE (4)
Guts: 3. Wind (3), Courage (1)
Hands: 4. Swing (3), Blocking (2). Tennis (4d+4, Defends, Attacks, Awesome x1, Wicked Fast x1, Useful [extreme tennis])
Brains: 2. Notice (2)
Face: 2.

Relationships: Her Heroic Father (2d), Her obliviously normal mother (2d), Maka the chiuaua (1d)
Weird Relationship: Her hardcore ancient Mayan tennis coach (1d)
Weirdness: 8. When Jen is able to play TRUE tennis, the violent and arcane sport that it was, she moved with impossible skill and speed, even seeming to teleport or warp reality in miniscule ways. This requires her to be in a situation where she is essentially playing tennis, generally anything where she has a tennis racket (or VERY similar tool) and is under assault by some manner of projectile. Jen can choose which form of tennis to play at any given time.


Her Tale: a direct descendent of the Mayan king who invented the ancient sport we now know as tennis. It's a bit of a farce in comparison to what it used to be (they got the scoring right, at least), but the Tennis family still holds onto its name proudly. Jen has the blood of champions, ones who hardly ever got sacrificed for defeat and bested ten-eyed demons over and over with their sacred sport. Jennifer is strictly trained to learn the traditional sport, and in her free time will play some of the more mundane version for fun and practice. As far as most of the school is concerned, she's just a tennis prodigy.

569
General Discussion / Re: Animorphs
« on: September 14, 2016, 06:47:11 PM »
"Caf or decaf?"
Ax: "Caf? Cafffff caf caff caff."

Ax: "There are twenty more of your Earth minutes left."
Marco: "Ax, you're on Earth now. They're your minutes too now."


I read every single book in the main storyline around high school, and about 5 or so of the sidestory ones (Megamorphs, the choose your adventure one, the Hork Bajirr chronicles)

but yea, there's super legit PTSD going on and deathmarches going on by the end of it. Shit gets massively hardcore in those books

570
General Discussion / It's An Old Fashioned [STAND]-Off
« on: September 14, 2016, 06:43:51 PM »
so I've been hearing a lot about this-here Jojo series

so what's your STANDO, forum? some fucker gets in your face with his psychic/magic chi powers personified, and you bust out your own Stand to defend yourself. What is it!?

bare bones rules that matter at all sometimes:
1. gotta have a music-themed name (normally a song, album, or a band
2. gotta have a power
3. fucking normies can't see Stands
4. be as vague or specific as you feel like in terms of details

there's also random generators out there if you can't make up anything yet


[HIGH-FIVE CITY] (a song by the Aquabats)
Appearance: a golden arm resembling a skeleton's, hovering about 2 inches above the owner's arm
Power: when the user raises their hand to indicate a high five, they can mark any target in their line of sight. The target is compelled to give the user a high five as their next action, and cannot move or act otherwise unless it is an action taken towards an open, barehanded slap to the user's palm. They can choose to stay still, but it will not break [HIGH-FIVE CITY]'s control unless the user lowers his arm. Anyone who high-fives the the user

Weakness: the Stand has almost zero offensive capabilities, and the target can hit the user's hand as hard as they wish.

Destructive Power D
Speed B
Range B
Durability C
Precision B
Developmental Potential B

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