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Topics - Nayt

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Beyond the Stellar Sphere / [BtSS] Character Sheets
« on: September 22, 2016, 09:57:45 AM »
Sooo it's not entirely necessary to post character sheets for Beyond the Stellar Sphere, but if you want to, you are more than invited to throw them all into this thread. If nothing else, a few characters here and there will help inspire others to create in this setting! For my own purposes, I use a particular style for character sheets; you are by no means required to use it. I just like looking fancy, is all. If you want to use it, just quote this post to get the style right.

Spoiler: show
Name: Naming conventions are different everywhere. Surnames that refer to your place of residence are trendy again, though.
Age: The average lifespan is doubled; old age doesn't really start until 80 to 100.
Species: Human, Machinal, Wyrd, Specialis, Enceladite, Machine
Homeland: Colony, World. (e.g. Draal, Titan); orbital stations, Mars, Titan, Io, Enceladus, and Europa are the only places with well known, established colonies.
Physical Description: Height? Build? Preferred dress and hairstyle? Also any particular marks or physical quirks that makes them stand out?
Personality: What are they like?

-History-
A quick bio; doesn't have to be too long.

-Proficiencies-
A list of stuff they're good, plus some stuff they're bad at.

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Beyond the Stellar Sphere / [BtSS] TSS Approaching Dawn (Open)
« on: September 21, 2016, 07:45:00 PM »
The Trans-Saturnian Ship Approaching Dawn, a goliath of a vessel that once served as a freight hauler between the moons of Saturn. Ten years past, it was purchased by Distant Sun Transports and retrofitted into something of a luxury liner. Nothing too fancy, of course. Its hull speckled with decades of minor impacts, more than two-thirds its paint chipped away, and the aged displacement drive groaning far too loudly upon entering atmosphere, it was neither a pretty sight nor a pleasant noise at any port. Still, though, the relic meant something to someone. Enough that DST was willing to save it from decommissioning, where it'd no doubt be tossed into the ship graveyard of Tethys.

It was cheap, though. Definitely cheap. And, at the very least, a whole team of designers spent a solid year sprucing up the insides, making it nice and pretty and full of mediocre, yet nice-looking accommodations. Mid-shelf fineries and all the sort. Well lit spaces and well kept rooms, a couple of heated pools, even a small casino. For the younger generations, it was a fairly cheap getaway--one that could even take you someplace else. Someplace new. Not a lot of folks off Titan ever got to see other worlds.

Oftentimes the older generations, on the other hand, paid the travel fare for the historic experience. Part of DST's purchase included related materials to the Dawn, all of which wound up stuffed into a big museum where old miners used to keep their haul. A museum to an older era, when huge ships were thrown together quick, when men, women, and machines risked life and limb to scrounge for as many raw materials in Saturn's rings to carry a myriad of fledgling colonization projects.

The Dawn catapulted itself through space, the beast looking more like a long rectangle with spiny bits for a backside (the vestiges of atmospheric thrusters, long before displacement drives could maneuver a ship through re-entry) than the curvy and intricate cruisers of the upper class.

Enceladus was the first stop. Not a lot of Enceladites looking for passage to Titan or Europa.

Thank God, thought Rickert g'Draal, captain of the Approaching Dawn. Enceladites bothered him on an existential level. A constant reminder of science gone too far. Captain g'Draal, content with simplicities, preferred not to broach such subjects. He liked his lunch cold, his dinner hot, his smoke relaxing, and the nightly Tetherball broadcasts on the Net. He especially liked quiet hauls. He wasn't even born when the Dawn was revolutionizing stellar freight, and didn't much care for the daily history lessons from the museum. This was just a job. Nothing more.

Titan was the second stop. That, unfortunately, was when the quiet ended. The casino lit up and music drowned out his daily activities. They were finally en route to Jupiter's sphere by the time the captain stepped out of his cabin, looked down at the casino below his balcony, and watched the little dots of human life move about without him.

Just another trip. Just another routine trip.

If only the good captain knew.

Spoiler: show
OOC: this thread is open for anyone to participate! Your characters are going to a moon of Jupiter's for some reason, and they chose a low-class luxury liner with a neat museum. Why is up to you! Also I am probably not going to be roleplaying Captain Nihilism here, I just wanted a quick viewpoint character. I'll play someone way more social than him.

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Beyond the Stellar Sphere / Beyond the Stellar Sphere
« on: September 21, 2016, 04:29:33 PM »
Beyond the Stellar Sphere
Hello, everyone! I totally promised to put this text RP setting out almost half a year ago, but . . . well, better late than never! This setting is fairly multi-toned, but is strictly in the deep end of science fiction. What I mean by multi-toned, of course, is that your stories don't have to be horror stories, grim bloodbaths, or sarcastic mercenaries if you don't want them to be. The setting I've got presented for you lends itself towards things like that, but if what you really want to do is get a bunch of people together and play out a space-themed reality TV show . . . Well I'm sure it exists, and I'm sure it's watched by billions.

It's worth note that this setting is strictly freeform; you'll find a link at the bottom of this contents post to the do's and don'ts of freeform RP, in case you're new to it and/or haven't done it all that much before.

This first post is going to be a table of contents of sorts. In it, I'll have many helpful links and the like, and I'll do my best to keep this updated as needed.

When you create any threads related to this, just make sure you put [BtSS] in the beginning of the title. If enough stories are going on in this setting, I'll get Matthew to make me a delicious rack of ribs a subforum devoted to Beyond the Stellar Sphere itself. Character sheets aren't necessary to join up or anything, just be sure you've read the lore I've posted in this topic. If there are any lore topics that you want me to include here for the sake of others, either toss me an IM or post in this thread!

Finally: while I've put forward a complete setting, there are some vagueries here and there. Ideally, those should give you ideas for characters and conflicts. I'm not so attached to what I've written that I'll balk at people pushing a universal plot along or anything of the sort; I'm very open to what we can all do with this post-Earth sci-fi "world," and I'd be elated to see members building up stories with solar system shattering developments.

1. Intro: Old Earth
2. New Worlds
3. New Mankind
4. New Life
5. Old Life
6. New Developments
7. The Do's and Don'ts of Freeform Forum Roleplay

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General Discussion / HNNG THRONE OF GLASS BOOK 5 IS OUT
« on: September 09, 2016, 08:11:55 AM »
THESE CAPS CANNOT BE CALMED; ARE THERE ANY OTHERS READING THIS SERIES? I NEED TO GUSH.

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Tabletops and You / A superhero game with a mystical setting?
« on: September 07, 2016, 07:18:10 PM »
So, after reading the Death Defying Dr. Mirage and binging on Justice League Dark, I realize that a superhero campaign that focuses on the occult would be kind of rad. Some of the best stuff I've read seems to have the philosophy of "what if Call of Cthulhu characters were actually competent magicians?," with occult-themed heroes thwarting or taking on monster worshipping cults, dumb people reading from bad books, or the occasional eldritch abomination trying to mosey on its way to Earth.

I have like no experience running Call of Cthulhu or any other sort of gritty occult stuff, so I do not think I'd be able to tackle and GM this idea--I just thought it'd be neat.

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Forum Suggestions / Chat room
« on: August 02, 2016, 10:35:44 AM »
It's been a long while since I maintained an SMF style message board, but it seems that in recent years, some folk have actually made chat rooms work. Here are a few options:

http://custom.simplemachines.org/mods/index.php?action=search;basic_search=chat

This isn't exactly imperative or anything, but I figured it'd be a neat feature.

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Forum Suggestions / Custom user ranks
« on: August 02, 2016, 09:46:34 AM »
Such as "Cast Member" and "Former Cast Member." The former should be priority, I think. I know that James, Susan, and a couple others' usernames aren't indicative as to who they are in the podcast, so giving them the custom user rank of "Cast Member" (in place of a poster rank) might give users insight as to who they're chatting with on the forum. Likewise with the "Former Cast Member" user rank, as I'm regularly active on the forum, and should Manda, Zach, Sean, Alex, etc. start lurking and posting about, that'd be something to give them, too.

I was gonna suggest this awhile back, but kept forgetting. A recent post reminded me that it'd be a good idea to implement.

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Forum Roleplaying / Forum RP + Dice
« on: July 08, 2016, 01:09:02 PM »
So I'd like to brainstorm something. Firstly, if I haven't already made it abundantly clear, I'm a big fan of freeform roleplaying. Player driven stories, collaborative fiction, all that fun stuff. But I also enjoy threads that are loosely GMed. Freeform roleplaying does that just fine, mind; I binged on that stuff for over a decade. Nevertheless, things tend to get complicated in freeform RP when combat comes into play. A good thirty-something page thread can expire in a single out of character dispute over who beats who in a round of punchface.

Now that we have a decent enough dice roller, does anyone think using it would add to this style of roleplay? Some very small, simple kind of system, only ever used in case of player versus player interaction, so threads aren't bogged down with calls for dice rolls every other post.

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Forum Suggestions / Funky user ranks
« on: July 06, 2016, 05:27:59 PM »
The topic says it all: this forum needs some funky fresh user ranks by post count!

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Technical Support / Are we missing a couple of days?
« on: June 24, 2016, 01:12:28 PM »
Is something going wrong on my end, or is the forum missing the last two days of activity? I could've sworn I had messages in my mailbox, and a few of the topics I'd posted in before are missing some replies, I think.

I just wanna be sure if something happened on the server side that reverted the forum back to what it was a couple days ago, or if just I got into some Hunter S. Thompson shenanigans while writing a report on insects and made it all up.

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