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Show Discussion / Re: 7th Sea and other magical piratey things question
« on: September 11, 2016, 05:28:05 PM »
Yeah, in the original 7th Sea, it's a pure point-buy game, and buying both a Swordsman School and a full-powered Sorcery is very expensive point-wise, without even getting into special advantages (like Kevin's sword), buying up your stats and other things. It's not-helped that the way "skills" and knacks work is also a little convoluted - but it basically means that while he's really badass and cool, it's a huge bitch in points for Kevin's character to both diversify into non-Swordsman or Sorcery related things and also improve both of those qualities.
2E is a lot more forgiving in that regard, you could be a Duelist who is also a sorcerer and could even have an additional background/history on top of that, and be even more spread out, and still be pretty good - but its much more narrative focused and less mechanically fiddly so it's not as big of a deal anyway.
2E is a lot more forgiving in that regard, you could be a Duelist who is also a sorcerer and could even have an additional background/history on top of that, and be even more spread out, and still be pretty good - but its much more narrative focused and less mechanically fiddly so it's not as big of a deal anyway.